Kyoko posed a good point in his last post. Ivelia even hinted it when she made the RP; but the Treader has no "playable crew" and apparently we did take prisoners, including a doctor.
So should we be making some perma NPC's to slip in, or whose willing to take on another character role for the RPs Treader crew?
It's a shame we don't have more members on the site. Well... we do, but they've all vanished, along with Sno who was meant to be on our ship (Empress). Which also brings to the discussion, finding people to join in. me and Notte managed to convince a friend of ours to join up recently, so I might see if she wants to take part in the Pirates RP, or wait for a smaller group RP to come along. I'm sure we all know people who like writing and reading novels; and RPs are an excellent genre to fit into both.
I'll leave a vote on here to to help decide if its better to double up our playable characters for now, or if it's better to create NPC's; but for both cases, we'll work together to create NPC's, with Ivelia getting a final decision on those NPC's since she's the RP director. Thoughts?
I voted on mixed thoughts, because though I'd rather we used NPC's so everyone can take a limited bit of action in directing them, I'm not entirely against making two characters to control, as it allows the owner to conspire some ideas and plot among themselves. So long as said owner doesn't use it as an advantage to god mod themselves.
Though with NPC's, it's possible for one person to have ownership, so it's a secondary character they control, but left unguarded, said secondary could get influentially controlled by another player, so it remains a bit more balanced.
I suppose ti comes down to how well we construct any NPC's, especially if they're permanent.